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PostPosted: Wed Jan 20, 2016 10:23 am 
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Brian Gay wrote:
Man did Trevor ever make me work for it last night on the last lap, probably one of the most intense longest laps ever as I watched him slowly pick away at my lead. I did brush the wall from staring at the F3 screen too much as Trevor got closer and closer. We actually swapped leads once or twice on the last lap, each of us ready to pounce on the others slight mistake and Trevor doesn't make many that's for sure.

Trevor is a great sim racer. Very talented and always a gentleman on the track.

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PostPosted: Wed Jan 20, 2016 11:07 am 
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Yeah, Trevor will keep you on your toes.

Brian Gay wrote:
For the GT1 cars coming up, are we talking about Aston & Corvette as GT1 cars as well???

Are there GT1 cars other than the vette and Aston in iRacing?
Chevrolet Corvette C6.R GT1
Aston Martin DBR9 GT1

Speaking of which I need to figure out which one of those two to buy. Any recommendations?


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PostPosted: Wed Jan 20, 2016 11:29 am 
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I was on a good lap in 2nd qualy and got booted too, unfortunetly I was placed last, which sucked, I came flying into a corner in a first couple corners and everyone was almost stopped, into the wall I went.
Would have been a good race if I could have been up front and raced with Trevor and Brian.
I like the ring races, takes a lot of concentration.

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PostPosted: Wed Jan 20, 2016 1:25 pm 
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I love the challenge of the 'ring...especially jumping in different cars.

I finally got my Setup Sync working again, so I chose a shared setup for the BMW...it was good and it gave me some confidence. I'm just getting used to the triple monitor setup.

Unfortunately, that weird 'slight brake on' problem came up again! (You might remember this happened last week...only during organized sessions). I notice it on turn-in...when the back end snaps...or slow straight-line speed. Then I look over to my pedals graphic and notice it on, just slightly...and flickering. With the Indycars, my force feedback was crazy and I believe it loosened my wheel up. I took it apart and tightened some loose screws, re-calibrated my pedals and it seemed to correct the problem for the second race.

With only 8 gallons of fuel (which I thought would be good for 5 laps), I wouldn't have lasted...as I found out in race #2. When I started each session with 8 gallons, the crew would say "you have about 5 laps of fuel left". But just before completing a lap, they would say "you have about 2 laps of fuel left". Anyone else have that issue?

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PostPosted: Wed Jan 20, 2016 1:36 pm 
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I started with 12gal of fuel in the first race and found out that wasn't enough. I like these cars that have in car fuel map adjustments because on the entire last lap I ran full fuel saving map and if that wasn't going to be enough I was prepared to add one more click to the yellow flag map. Either way I wasn't stopping.

For the second race I started with 13gal and was able to run the full race length in maximum power fuel map mode.

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PostPosted: Wed Jan 20, 2016 1:59 pm 
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I wouldn't trust anything the spotter or the F4 screen says about fuel until you have at least 1 lap in at speed.

Didn't know about the in car fuel map adjustments. I usually just start using a gear or two higher than normal when starting to run short on fuel.


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PostPosted: Wed Jan 20, 2016 2:41 pm 
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Ken MacKay wrote:
I wouldn't trust anything the spotter or the F4 screen says about fuel until you have at least 1 lap in at speed.

Yes, you need to complete at least one full lap in that session before the sim can accurately calculate your fuel requirements.

Ken MacKay wrote:
Didn't know about the in car fuel map adjustments. I usually just start using a gear or two higher than normal when starting to run short on fuel.

I had to switch to engine map 2 on the last lap of the first race as well. It's quite effective for fuel saving, but you loose a lot of time too.

Jay Barthelotte wrote:
Unfortunately, that weird 'slight brake on' problem came up again!

Do you have Logitech G27 pedals? I had the same problem before. What happens is the pontentiometers in your pedals get dirty / clogged with dust and cause problems. The solution is to take them apart and clean them.

Here are the instructions:
https://www.gtplanet.net/forum/threads/ ... rs.247510/


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PostPosted: Wed Jan 20, 2016 3:27 pm 
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Jay, sounds like you have a rear caliper sticking :wink:


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PostPosted: Wed Jan 20, 2016 4:49 pm 
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*driver excuses*...

...only does it in certain sessions, its really weird, its why I spun this one time (numerous times..)..

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PostPosted: Thu Jan 21, 2016 8:16 am 
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Scott McIntyre wrote:
Do you have Logitech G27 pedals? I had the same problem before. What happens is the pontentiometers in your pedals get dirty / clogged with dust and cause problems. The solution is to take them apart and clean them.


I have the Fanatec Clubsport pedals, so I'll have a look at them.

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PostPosted: Wed Jan 27, 2016 8:26 am 
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IRL Silverstone results posted. Congrats to Scott and Paul on the wins.

A good night for me with lots of close racing. Not sure if it was switching back to my old TSW wheel (had been using a Fanatec GT3 wheel) or running the iracing graphic setup wizard to get a solid frame rate, by it seemed to be go a bit better last night. In the first race ended up behind Art after fending off Jay the first lap. Then Brian dropped back to make it a 3 way fight. Art exited in a cloud of wheelspin smoke, leaving me to chase Brian for a few laps. Then I generated my own cloud of smoke and got going again just a few seconds in front of Art. Then to make it interesting Trevor got around Art with about 3 laps to go. Nothing like having Trevor behind you to motivate you into putting in a new PB.

The second race saw Trevor and Paul running out front and then Scott and I running close a few second back (pretty much as we qualified... not sure what happened to the 3rd row). Was trying to kept Scott honest when he had a wiggle at Club (why is that corner so slippery?) which allowed me to sneak alongside. Still side by side going into Abbey then he disappeared. After that just took it easy as Paul was well ahead and figured might push Art into a spin if he thought he had a chance of catching me. :D

GT1s, Caddy, Ford GT at the ring next week then IRL at Montreal.


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PostPosted: Wed Feb 03, 2016 8:39 am 
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Congrats to Brian and Trevor on the wins. Good to see Dave back out circulating.

We seemed to take turns last night with Brian and I running clean in the first race and Trevor, and Scott somewhat, had clean runs in the second. Have to hand it to the tow crew in the second race. I hit the barriers in that tight corner at the bottom of a hill and a 6 minute tow only put me about 3 minutes behind Trevor when I came out of the pits.

The GT1 cars were the cars to have last night. Hats off to anyone that managed to wrestle the Caddy around there. Seeing that the Ford GT wasn't used and we have a free spot, are there any other cars we could throw in with the GT1 cars that would make it more interesting than the Caddy? I'm thinking like the RUF AWD/RWD and/or the Falcon/Holden. Haven't driven any of those but the power/weight ratios say they would be closer to the GT1 cars.

Indycars at Montreal next week, and then GT1 (and ???) at the Ring.


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PostPosted: Wed Feb 10, 2016 8:40 am 
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IRL Montreal results posted. Congrats to Paul on the wins.

Between the proximity of the walls and the difficulty launching the cars out of the 2nd gear chicanes and 1st gear hairpins a lot of track position was determined by how often and how hard the cars hit a wall. For the first race, aside from Paul, I got away with the least damage and no pitstops required. The start was a bit of a crapshoot as one car came flying though the midfield at the start, and then there was carnage at the first chicane. Had fun chasing Brian for a while, got by him, then spun exiting one the chicanes. He must have hit something a couple laps later as he made a stop to give me the spot back.

Start of the second race went much better. I think the polesitter holding a steady speed until the green flag to let the cars form up helped that a lot. Was my turn to spin and stop for a new front wing early on. Ryan came out of the pits a lap later and put on some pressure but had an issue at the chicane after several laps. Tried to chase down Jay in the closing laps but was still a few seconds back at the flag.

The GT1, Caddy, and Ford GT at the Ring next week, with a special guest appearance by the RUF AWD. Then off to Watkins Glen Boot in the Indycars.


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PostPosted: Wed Feb 10, 2016 10:23 am 
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In Race 1 I managed to get away quite well and avoid the Jay-Missile at the start, though admittedly the cars in front of me were quite slow at the start as well. It was a bit of a mess, so I just decided to sit back and let it go. I was getting on well after that and holding on to the back Ken and Brian for a few laps until I spun and screwed it all up. Needed to pit for a new wing.

With more people surviving the start of Race 2 I found myself much further down than before, and while I was back in the chase, a few more spins (I actually lost you at the hairpin or turn 1, Ken) which were generally harmless kept setting me back. Eventually Randy gifted me a spot after spinning out at turn 6, but from there it was just a case of puttering along.

I had a good time last night except for my own dumb mistakes, and hopefully I will be able to make it next week and take my Corvette for a spin. Once my favourite car in the service, it's been collecting dust for years.


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PostPosted: Wed Feb 10, 2016 11:00 am 
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Ryan Quinn wrote:
In Race 1 I managed to get away quite well and avoid the Jay-Missile at the start, though admittedly the cars in front of me were quite slow at the start as well. It was a bit of a mess, so I just decided to sit back and let it go.


Yeah, (again) I had a really good start...seemed like everyone was asleep when the flag dropped. Someone moved over hard and hit my rear on the front straight.

For the second race, I decided not to attempt any passes at the start. I managed to maintain a safe pace while catching Scott, but a small spin through one of the chicanes and a pass from Trevor created a gap that I didn't close. I could see that Ken was 10 seconds behind, and I simply decided to maintain a safe pace and finish on the lead lap in 6th place.

The tire model is really cool. No grip until the tires warm up, then degradation during the race. It can sneak up on you all of a sudden! The damage model is cool too...you can have slight brushes with the wall of champions and not suffer.

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PostPosted: Wed Feb 10, 2016 11:06 am 
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That track/car combo was more about just minimizing mistakes over speed, I didn't once try and go fast, just stay consistent and avoid people crashing.

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PostPosted: Wed Feb 10, 2016 11:54 am 
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You had a great start in Race 1 Jay, you got the light perfectly and I agree the people in front of us got away slow. You just had the bad luck of running out of room and getting nudged. I'd call it a racing incident from what I could see through the smoke.

I called it the 'Jay-Missile' because you really were flying through there super quick and had a good start.


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PostPosted: Wed Feb 10, 2016 12:17 pm 
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Thanks Ryan. Initially, I thought of the traditional racing 'missile'...which usually ends up hitting some poor innocent driver in turn 1.

Ugh, my instinct is to pass when I have a good opportunity. I've had some good starts, but I usually end up getting hit by someone moving over trying to jockey for position into the next corner. It's the one thing in iRacing that isn't very good: side mirror visibility. Therefore, it's really difficult for drivers that are being passed...so you can't blame them. Therefore, I (now) know I need to take it easy during the race starts...don't want to ruin my race and someone else's. I guess I can't win the race on the first lap! lol

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PostPosted: Wed Feb 17, 2016 8:35 am 
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Ring GT1 (part 2) results posted.

Very different races for me last night. In the first one was gifted the lead in the first lap when the 4 cars in front of me all had issues, and a few drivers had connection issues. Too bad because think it would have been an interesting scrap. Brian and I had already traded paint while trying to figure out how to get around Jay. After the first lap had ~15s lead over Scott so just tried to maintain that, and still managed a spin on the second lap. Luckily I didn't hit anything. Well done to John for getting the Caddy on the podium. Also to Dave for not having to stop in the pits and for holding Brian off at the end... you must have passed him about 3 times on that final sector.

Second race was much different. Paul was right behind me after the start and stayed there for most of the race. Great motivation.. put in 2 laps better than my personal best. Thought he might just be hanging back waiting for a mistake (I was expecting one too!) but was still a few seconds ahead on the final lap, so just tried to keep it clean. I guess practicing a few laps on the weekend didn't hurt.

Watkins Glen Boot in the Indycars next week, and then V8s at the Ring (2011&2013 Impalas, the 2 Falcons, and the Holden... note we dropped the RUF AWD as was originally on the schedule. Though if someone had their heart set on on the RUF we could could likely drop the older(2011) Impala... let us know).

PS Much better on the starts BTW. I think everyone got through T1 cleanly.


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PostPosted: Wed Feb 17, 2016 1:29 pm 
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Yeah, the connection problems were unfortunate for some. Funny, I've had problems at the start of an event at the 'ring, where my frame rate drops significantly (84 FPS down to 60 FPS or less. The screen would freeze for almost a second about every 5 seconds. It would really screw you up at the beginning of a session...especially races. This time I reduced the graphics and it helped (100 FPS)...although it was still there, but less severe.

The first race started well. Brian had the pole and I was in second. We managed to go through turn 1 together...just a slight touch. At some point on the first lap, Scott passed me but then lost it. I think Brian had a moment as well. I just missed Scott...had to go off course to avoid him...hit the wall then back onto the track into someone else. Tow to the pits. On the last lap, I managed to pass David in the Caddy and then Brian's disabled car. I finished 4th.

The second race was without incidents...just a mediocre pace to ensure that I would finish. Brian had a strong drive. Scott was just ahead and I thought for sure he'd crash and I would be gifted 4th (lol), but I finished 5th.

I decided to try the Corvette first (for the last time we were at the 'ring). I enjoyed it so much that I didn't bother to try the Aston Martin. When I noticed that many were running the Aston, I realized that I probably should have given it a try. Did anyone spend some time comparing the two cars? The Aston sounds great...

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PostPosted: Wed Feb 17, 2016 1:47 pm 
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I couldn't get in to the first race for some reason, kept crashing.

2nd race I made it in and had a good race with Ken, I tried to stay on his bumper at first, but too hard at the ring to follow close I find.
I backed up to about 3 sec back and stayed there hoping for a mistake from Ken, it never happened, when I tried to pick the pace up in the last lap, I made a small mistake and lost 2 sec, just hung on to the end.
Great pace by Ken.

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PostPosted: Wed Feb 17, 2016 4:12 pm 
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Lots of fun last night. That first race was my best so far. Don't know what happened but I got dialed in and started sticking to the track like glue and shedding time off my PB. The second race was very different and i died a lot. Looking forward to falcons at the ring and IRL at Mosprt. You might even see me in IRL's at watkins glen if things go right.

Fun as always

Thanks for letting my scrub butt race with all you guys.


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PostPosted: Thu Feb 18, 2016 9:03 am 
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@Jay: Don't have the vette but Trevor was using it the race before that and was putting in good times with it. I like the sound of the vette better. When you went off avoiding Scott I slipped between you two so it might have been Brian you tagged.

@Paul: That's interesting because once you dropped back I stopped watching the mirrors as much and it let me focus on the track ahead. :wink:

@David: Glad to hear you'll be showing up for more events David.


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PostPosted: Tue Feb 23, 2016 11:43 am 
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Hey guys.

Just wondering about the IRL races. I'm gonna run tonight at watkins glen but up til now i havn't so i don't know. Is fuel part of the fixed set-up and if so do i need to worry about a fuel stop? If so i need to practice. I havn't done any races long enough to warrant it yet.

Thanks and it looks like fun.


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PostPosted: Tue Feb 23, 2016 11:57 am 
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No pit stop required. The fixed setup should have plenty of fuel. That said it's not a bad idea to know where pit in is, just in case you need it. :wink:

BTW the IRL races are rolling starts. In theory the pole sitter is supposed to carry a constant speed on the front straight and then drop the hammer when the green flag flies. The rest of the field should be bunched up behind him doing the same, and not hanging back to get a run at the front cars. No passing before the line at any rate. Anyone causing a shunt on the warmup lap will be appropriately made fun of. :wink:


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PostPosted: Tue Feb 23, 2016 12:53 pm 
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I ran a few laps last night. Damn, this car is fun at Watkins! Looking forward to tonight. Should be some close racing.

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PostPosted: Tue Feb 23, 2016 1:21 pm 
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Yeah no doubt i'll need those pits. I do soon need to learn how to make adjustments and pit settings on the fly as well as my races get longer. I'd also be super cautious if you're behind me on the start. I'm sure to botch it up somehow.


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PostPosted: Tue Feb 23, 2016 2:07 pm 
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Yeah, WG is usually fun and with fixed setups and the draft it should be entertaining.

David, some things can be set while you are waiting on the grid at the start (quick repairs, fuel, tires). Saves looking for that stuff while driving down pit road.


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PostPosted: Tue Feb 23, 2016 2:32 pm 
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What Ken said, you can set the most important things while waiting on the grid to start. When you get in to official racing series that require pit stops, you usually calculate your fuel use and if you need tires in practice sessions long before you hit the grid. Then you set what you're expecting and then go racing. Obviously things like crashes change your plans, but like all things sometimes you gotta fix stuff on the fly.

In our Regulars races you never really have to worry about anything other than Quick Repair. Make sure that is turned on, otherwise you're going to lose lots of time with repairs while others are in and out.


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PostPosted: Wed Feb 24, 2016 8:26 am 
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Indycar Watkins Glen results posted. Congrats to Scott on the wins.

Was an eventful night. WG seemed a lot more hectic than I remembered, but maybe that's because the lap times were down around 1:30. It was all looking good as rounded T1 then suddenly there was a car going across the track right in front of me. Luckily the Dallara is wedge shaped so once the nose dug under the sidepod the car slipped right underneath. Thought the car might be ok (couldn't see my toes sticking up out of the front), but discovered that the car had a lot of push , so came in for repairs. That didn't bother me so much, but getting a 15s penalty for speeding in the pits did. After that just put down laps but didn't look like was going to catch anyone until Randy decided to play with his pit limiter near the end.

Second race got caught out early on in the bus stop when Ryan and Art got slowed up trying not to trip over each other. Was good fighting back up through the field but was handed quite a few spots, especially in the last couple laps when others had problems. The replay showing David's car cartwheeling over the top of Brian's car was very impressive (no contact!).

BTW could someone explain to me what "go on green" means. Things didn't happen the way I expected at the starts.

The Impalas, Falcons, and Holden next week at the ring (bring a few extra cars and some replacement armco), then to Mosport in the Indycars. BTW2 has anyone tried to put a symmetric setup on the 2013 Impala? I tried manually transferring the values from the 2011 Impala road setup but I can't seem to make a setup that will pass tech.


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